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Catwoman

Catwoman

Selina Kyle

F) Rm30
A) In40
S) Gd10
E) Ex20
R) Rm30
I) In40
P) Rm30

Health: 100 Karma: 100
Resources: Ex Pop: 0

Known Powers:
Animal Empathy: Gd affinity for cats. Feline species tend to flock to her, accepting her almost immediately, recognizing somehow that she is not an enemy, but a friend. This allows her to calm injured cats, train them, befriends them, and form strong bonds with them. These animals will even sometimes come to her defense when she is attacked.
Stealth: Ex

Equipment:
Claws: Rm Edge
Whip: Am material, She is able to perform several feats with this weapon, including the following:
-Entangle: Catwoman can snap the whip out to wrap it around an object up to 8 feet away, leaving 4 feet of leather to entwine itself around the object
-Swing: Selina may employ her whip to help her climb surfaces or swing from one area to another
-Strike: Gd damage

Talents: Acrobatics, Tumbling, Animal Handling (Cats), Thief, Stealth, Pilot, All Martial Arts, Weapon Specialist: (Whips)

Contacts: None